Game.Debris:AddItem(Hit.Parent:FindFirstChild("HitboxXD"),0) If Hit.Parent:FindFirstChild("HitboxXD") then Local Bovy = Instance.new("BodyVelocity")īovy.Parent = Hit.Parent:WaitForChild("HumanoidRootPart")īovy.Velocity = Char:FindFirstChild("HumanoidRootPart").CFrame.LookVector * 67īovy.MaxForce = Vector3.new(10000,100000,10000) Local Hu1 = Hit.Parent:WaitForChild("Humanoid") If player1 and Hit.Parent:FindFirstChild(“Humanoid”) and Hit.Parent:FindFirstChild(“HumanoidRootPart”) and Hit.Parent:IsA(“Model”) and Hit.Parent ~= nil and > 0 then Rep:FireClient(player1) If Hit.Parent:FindFirstChild(“Accessory”) then If Hit.Parent = Char or Hit.Parent = nil then return end Local player1 = game:GetService(“Players”):GetPlayerFromCharacter(Hit.Parent) or not Char Local HumeRooPa = Hit.Parent:FindFirstChild(“HumanoidRootPart”) Local Hume = Hit.Parent:FindFirstChild(“Humanoid”) Local Stun1 = game.ServerStorage:WaitForChild(“Stun”):Clone() Local CanAttack = Char:FindFirstChild(“CanAttack”) Local HH = script:WaitForChild(“Animation2”) Local weld = Instance.new(“WeldConstraint”) Local CharHuRoot = Char:WaitForChild(“HumanoidRootPart”) Local Scripta = script:WaitForChild(“Animation”) Local Hitbox1 = game.ServerStorage:WaitForChild(“HitboxXD”) Player.CharacterAdded:Connect(function(char)
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